Code geass knightmare frame

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This time I added a lot of missing knightmares and corrected the info on some others. Their design and impact on the plot grows and shifts as the story goes. Even though the mechas by themselves aren't realistic, the way their concept is done helps to make it all more grounded than if they were mindlessly imagined mechas only put in the show for the characters to blow each other up. One thing I like about the Knightmares (even though I'm usually not a fan of mechas of this type) is that, as can be seen from the tech tree, there is a clear line of development, as prototypes are being thrown around everywhere, and technology and concepts are picked up and abandoned as mass production models are selected or the prototypes are destroyed, different knightmare concepts are merged, or technology is stolen and adapted by each faction, there is definitely some thought put into all this that is not shown in the anime itself. So after the announcement that Code Geass is going to have a third season, I decided to rewatch the anime and, well, I remembered my previous work on the Knightmare Frame development tree, and decided to do a revamp.